King Arthur is a real-time tactics and role-playing video game developed by Neocore Games and published by Paradox Interactive. It seeks to blend elements of the real-time tactics, role-playing, and grand strategy genres into one.
Gameplay:
Game play in King Arthur is an mix of real-time strategy, role-playing, and grand strategy elements. The grand strategy portion of the game is played on a large campaign map of Britannia. When a battle is fought, the action changes to a real-time strategy mode. The position of the battle on the large-scale map has minimal impact on the environment of the battlefield
King Arthur is a real-time tactics and role-playing video game developed by Neocore Games and published by Paradox Interactive. It seeks to blend elements of the real-time tactics, role-playing, and grand strategy genres into one.
Gameplay:
Game play in King Arthur is an mix of real-time strategy, role-playing, and grand strategy elements. The grand strategy portion of the game is played on a large campaign map of Britannia. When a battle is fought, the action changes to a real-time strategy mode. The position of the battle on the large-scale map has minimal impact on the environment of the battlefield
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